This is an automated archive made by the Lemmit Bot.

The original was posted on /r/linux_gaming by /u/DSdavidDS on 2024-06-12 17:32:18+00:00.


I don’t see many people talking about mobile gaming on Linux but at this point, it is the single thing that is blocking me from making the full switch to Linux.

For those uninitiated, the emulation scene on Windows is fantastic. There are several emulators out there like LDplayer, Bluestacks, Memu, Nox, and more which offer an out-of-the-box experience when it comes to playing Android games.

I first looked into Android gaming back about 2 years ago when the Linux community was prepping the big switch to Wayland. At that point, it seemed like the only option I really had was Waydroid which I had to compile from scratch. But I didn’t have the know-how outside of running it further than the boot because of how early the project was at that point.

Fast forward 3 months ago and I gave it another shot. Waydroid has made fantastic progress and installation is very easy. But it’s only the installation. I still had to rely on installing a bunch of things in the backend. GAPPS, MicroG, libhoudini, and several workarounds to get certain games past the black screen. casualsnek on Github has made a fantastic script to make this very easy.

BUT I was still unable to play the games I cared about. In this case, it was Arknights and Blue Archive. I was either unable to get past the black screen or the fps was unplayable slow. So because of that, even after I fully setup my linux environment for every-day use and development, I moved back to Windows.

Fast forward to today. I’m willing to give it another shot. But before I wasted time, I wanted to ask if anyone here has had success with emulators on modern Linux.