This is an automated archive made by the Lemmit Bot.

The original was posted on /r/linux_gaming by /u/reallyreallyreason on 2024-06-26 03:08:24+00:00.


I’ve been looking forward to Shadow of the Erdtree for months, and after getting it installed I was immediately disappointed that on Windows, with my GPU, I’m one of the unlucky group that has horrible stuttering in the game. I saw frame times between 100-200ms and stutters lasting over a full second on Windows, making it completely, literally unplayable. Nothing I tried worked. Updating graphics drivers? No effect. Toggling the dozens of settings in the GPU control panel? No dice. I don’t think this is strictly speaking Windows’s fault, more likely a combination of bad graphics programming by From Software and maybe driver defects by NVIDIA (and maybe a problem specifically with the 4080 Super), but still…

Fortunately, through Steam on Linux with Proton GE 9.7, the game is not only playable, but completely fine at max settings and resolution, almost eliminating the stuttering problem with a smooth 60 FPS at full 4K resolution on my 4080 Super and Ryzen 9 3900X. It didn’t make the game perfect, but it’s night and day better. Very important for a game where missing an input by 200 milliseconds more often than not means you die instantly.

I’ve been gaming on Linux for a long time. If you’d told me fifteen years ago after I spent however many hours getting World of Warcraft, with its native OpenGL renderer (in those days), running on Wine 1.0 and writing AppDb reports for the original Dead Space that over a decade later I’d be trying games on Linux to see if they run better than they do on Windows, I’d have said you’re out of your mind. But that’s actually where we are now… there are now games I can’t play on Windows and I can only play on Linux. What a wild time to be a Linux user.

If only Discord streaming on Linux wasn’t total ass, so I could share with my friends, I’d be in heaven.