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The original was posted on /r/steamdeck by /u/BBQKITTY on 2024-10-08 06:29:04+00:00.


Hey everyone! So recently, Dragon Ball: Sparking Zero came out and it has a hard-coded 60 FPS limit for its logic, meaning trying to play the game at any lower framerate other than 60 would slow the game down. This is hard on Steam Deck, since it can struggle to hit the target framerate due to CPU issues.

Luckily, we found a way to reduce the framerate without slowing it down! Thanks to an Engine.ini fix, we can modify framerate and make it significantly more playable on Steam Deck. We wrote a guide and made a video for it, so feel free to check them out if interested!

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