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The original was posted on /r/godot by /u/DarkDragonDev on 2024-10-12 10:50:36+00:00.


If your thinking of making video games and unsure where to start. Just make anything people put too much weight on this decision and think that it matters a lot. If you just try to make something by the time you have finished you will have learnt something and more. I felt like this before 100% and now after starting im realising my knowledge is growing everyday. I find aswell just making someting using multiple tutorials instead of following one to get started really helps you try to figure things out in between and forces you to learn instead of being stuck in tutorials.

If you really cant decide and need an example. Do this. Try to make a crazy simple game like snake or pong. follow a tutorial thats fine. Try to put something different in it like the snake is a different size to the one innn the turoial. or the map is a different shape. literally the tinyest thing and this gets you comfortable with doing something off map. one its completed. Find how to addd something to your game. For snake. find a way to make people shoot the snake. Create mobs that shoot the snake. follow a tutorial for creating enemies that shoot you. but dont follow it exactly. make the turtorial in your snake game and struggle like hell to make it work. every minute you spend not being able to do it is progress towards unlocking the way of thinking in game dev. you think these hours are wasted at first but failure is learning and progress. een if you mess it up it doesnt matter as you can just throw the game away but i think you will be suprised at what you have done. compound this idea and keeeeep adding to your project. everytime you add more you will be learning off grid./. after 3 or 4 tutorials go and try make a slightly more complicated game using a cvompound of tuorials. repeat and eventually you will be able to make something bigger and be more confident in your own ability and looking back. hope this helps someone follow their dream :D