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The original was posted on /r/godot by /u/ChristianLS on 2024-10-12 18:56:18+00:00.


For me it would be a simple image editor, even if it was extremely simple, like just a pixel-perfect brush tool, line tool, fill bucket, eraser, and nothing else. There are so many times when I need to make one small change to an image resource, and it adds friction–the friction is maybe more annoying than the actual time spent–to have to leave the editor and go dig through file trees in another piece of software.

I know this isn’t something that’s necessary, and it probably doesn’t fit with the vision of Godot as being relatively small and streamlined, but it would make my life a lot better as a solo dev.

Is there anything you’d like to see added that’s similar?