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The original was posted on /r/godot by /u/SeaStove on 2024-10-15 02:48:13+00:00.


Hey all! I went through Brackey’s tutorials, but I’m a little confused when it comes to making a second level. Are you intended to make a “MainScene” that has your hud, game manager, player, inventory, etc - and then load your levels as a child of that scene?

For instance I’m trying to make a simple golf game, but am unsure what parts of my level should be packaged as a scene together

Would it be that flag and terrain get packaged into “Level1” and then get loaded as a child of my top level Node2D? Did my level even need to be in a Node2D - or could it have just been Node?

Thank you in advance! I feel pretty close to wrapping my head around the basics of this engine, this is a big question I still have though :)