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The original was posted on /r/foundryvtt by /u/TheInvaderZim on 2024-11-02 04:40:05+00:00.


After nearly a year in development, Ticket To The Afterlife - Cyberpunk RED’s first Foundry campaign module - is now available for download.

Designed to give a prospective GM everything they need to run their first RED campaign out of the box, I have produced an absolute beast of a content module. The release includes:

  • An estimated 100+ hours of original mission content (approx. 30 sittings of 4 hours each) spread across 14 unique missions, designed for edgerunners of all levels, but perfect for those just starting their adventure in Night City
  • 51 new actors/NPCs, each with unique supporting art and mechanics.
  • 33 Journal entries containing mission details and unlockable/purchaseable service mechanics from the Afterlife, to keep your edgerunners alive and moving through Night City.
  • 46 original Scenes, spanning 5 districts and a dozen different locations.
  • Rollable tables for generating edgerunners to populate the Afterlife, and bounty heads to keep your party flush with cash and missions long after the campaign ends.
  • A new, unique token currency system inspired by John Wick’s Continental Hotel - safety, security, comfort, humanity, bounties, and more!
  • 8 unique ambiance playlists + a Cyberpunk-themed OST by Sebdoom (redistributed with permission)
  • Complete support and integration with the Night City Gang & Corp Mook Pack, providing dozens of unique enemies and organizations for your players to battle in the Night City streets.

And… so, so much more. Like seriously, so much. Maybe too much. This project was huge.

Whether you’re new to RED or a veteran GM looking for a content shortcut, give TTTA a download - you won’t be disappointed.

Package Link: