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The original was posted on /r/pathofexile by /u/HeliGungir on 2025-01-15 17:03:20+00:00.
Revert it for the phys DoT spells. For Exsanguinate of Transmission, Corrupting Fever, and Corrupting Cry… And to a lesser extent, Reap and normal Exsanguinate if one wants to focus on their DoT instead of their hit.
These skills scale with generic physical damage over time. NOT bleed. NOT ailments.
They also scale with spell physical damage, global physical damage, and physical damage over time multiplier. NOT “with bleeding”, “with attacks”, “with hits”, or “with X weapon”.
Notice the passive tree has almost none of these things. Even the generic Physical Mastery clusters: half are designed for attacks or hits, specifically.
It gets even worse when you look at ascendencies. Prior to 3.25, Gladiator and Scion (Ascendant) were the only ascendencies that could scale generic physical damage over time directly.
Gladiator used to have two notables:
- Outmatch and Outlast: 10% more physical damage when at max frenzy charges
- Blood in the Eyes: Enemies maimed by you take 10% increased physical damage
And more importantly, Scion’s Glad node used to have:
- Gladiator: 20% more Physical Damage over Time
These are gone, and that pretty well killed phys DoT spells (AS phys DoT).
I can understand keeping Gladiator bleed-focused, but Scion should go back to granting “20% more Physical DoT” instead of “25% chance to Aggravate Bleeding”.