This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/platfus118 on 2025-01-17 09:25:56+00:00.


Hey guys, came from Unity and new to Godot and really enjoying it.

I was wondering if there was a safer way to reference/preload/load nodes and resources than $Node or “res://Folder/Folder/scene.tres” in my code? I will be moving files and nodes around as the project grows and I feel this could be a huge breaking point / soft spot of the project and break things.

Maybe using @ export and manually dragging the resource to the inspector?

Also, unrelated question: When moving around in 3D view I have this slight input lag like in games with V-Sync on without triple buffering. How can I maybe remedy that?

Thank you!

EDIT: Sorry! I posted twice.