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The original was posted on /r/godot by /u/_Lightning_Storm on 2025-01-24 04:06:39+00:00.
I constantly see people surprised by how nice Godot can look if you spend a few minutes tuning the settings in your WorldEnvironment. Why aren’t more of these nice settings turned on by default?
Lots of people get a bad impression of how Godot can look at it’s best, because the settings like SDFGI, Shadow Size, and Anti-Aliasing are hidden away and difficult for a beginner to access.
I know that optimization is important, but even on budget tier hardware from a few years ago, you can easily gain some improvements by changing some settings. (especially when your project is relatively small)
I get that not everyone wants the settings cranked from the get go, but it would be nice to have some sort of toggle on the project creation screen that lets you choose your graphics preset.
TLDR: Godot can easily look great, but lots of people don’t realize it because the default settings are set very low.