This is an automated archive made by the Lemmit Bot.
The original was posted on /r/citiesskylines by /u/lynxkawaii on 2025-01-27 16:05:13+00:00.
So it’s my 4th attempt to download UK Pack, and here’s some things I have to say about this experience:
- Download speed is subpar. I have 500 Mbps connection, and the top speed I’ve seen is around 5 Mbps, with most of the time around 2, probably because there is no support for downloading via multiple connections at all
- There is no support for resuming failed downloads. Download failed after 70% of downloading 7 GB mod? Too bad, let’s download that again
- Mods are downloading as a one large zip file. Closed your game because it hogs all the available resources even when on the main menu?
temp/patch_staging
gets yeeted out of existence with all your download progress, next time you reopen the game, download starts from the beginning - Game has to be open for mods to download, and just being in the main menu makes my GPU (3080 Ti) scream
- There is an option for downloading mods manually, but there is zero official documentation around how to install them after download
Right now my process of downloading UK Pack looked like this:
- Download mod manually using
aria2c
in 10 threads to even finish the download - Install it following this guide
- Unsubscribe from the mod in Paradox Mods, or game will still try to download it
Now I have the mod, but no ability to include it in a playset or update automatically, because even if I try to recreate correct folder structure, there is no .cpatch
and .metadata
folders in downloaded ZIP archive, so game wouldn’t recognize it as a paradox mod.
To fix that, I had to ask a friend who was able to successfully download it to archive all the files in the mod folder except the 7 GB one, and send it to me. Now resubscribe, bodge together metadata.json
, fix playset conflict a couple of times, and now it can finally be properly be recognized as a part of playset.
And now let’s repeat that for EE pack, I guess.