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The original was posted on /r/pathfinder2e by /u/Genebob351 on 2023-10-06 23:58:30.


Hi Everyone!

For around the past month I’ve been working on a foundryvtt module that is essentially a solo adventure for pathfinder 2nd edition. the module, once installed, guides you through the process of playing, gives you companions, has some rudimentary AI for enemies, etc.

The basic premise is you are an adventurer who has arrived to the town of “Ardenspire”. Ardenspire has a magical tower that adventurers try to climb, and are presented with unique challenges each floor.

the way I have it designed is there are 4 normal floors with fairly standard encounters, then every 5th floor is a “boss floor”. completing a boss floor grants you a level up.

When you are not in the tower you are in the town of Ardenspire, which has level appropriate shops and companions to recruit.

So, ostensibly, when finished, the tower will have 100 floors to get you from the opportunity to play a character from 1-20.

The “gameplay” will primarily be the combat encounters, the story elements are currently extremely light (though that will change in time once I have all the fiddly bits down)

Currently, I am finished with the first 5 floors, and before I go any further I would REALLY like some alpha testers. I would prefer not to get done with all 100 encounters only to realize there was a dumb mistake I’ve been doing all along that I could have corrected from the relative beginning.

The process of playing through the module requires a new world to be created for the purpose of playing it (activating the module will wipe all other world data). So if you have the ability to make a new world in foundry and to install a mod, would you be interested in testing it out for me?

I made a short introduction video here if you want to get a look at it:

Here is the Module manifest link :

I hope you give it a try and have fun with it!

I would greatly appreciate any and all feedback.

Oh, its important to note if you do install this mod, make sure not to activate it on any active worlds, as the setup process of the mod wipes all world data.