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The original was posted on /r/osr by /u/Orr_Mendlin on 2024-04-08 12:59:16.
So I was always torn about thief. I liked the idea of a sneaky class and more unique classes in general. And my players are 5e players so they like as much clases as possibe.
I tried running a game without the thief because of some post I saw and I must say, I feel the diffrence. The players are more active because anyone can do thief stuff. Not just the thief. Suddenly they try things outside of the “normal way” ie, the wizard lockpicks, the fighter scouts and so on. Now the players think more actively while dungeneering. How to open the door, how to deal with traps, how to hide and so on.
I still like the thief. But I realy like the effect of removing it had on my group.