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The original was posted on /r/godot by /u/mongoose on 2024-09-23 23:21:44+00:00.


Learning gdscript is totally worth the entire hour it takes.

I joke. It takes maybe a week if you are familiar with Python. But the payoff is HUGE. Ditch C#. Trying to force Godot to be Unity is like asking your new girlfriend to wear your old girlfriends clothes. Its just awkward.

If you want to make a moddable game, this is where it is at. The PCK file system is perfect for this purpose.

The SIGNALS system is perfect for decoupling your game and keeping systems separate and less breaky. Godot’s signal system is wonderful when used with co-routines.

Godot is just plain fun.

With that said, Unity is absolutely wonderful. Unity has done much for me. But this system is the Blender 3D of game engines, and its worth learning it on it’s own terms.