This is an automated archive made by the Lemmit Bot.

The original was posted on /r/factorio by /u/NameLips on 2024-10-16 23:03:54+00:00.


You can use the circuit network to change recipes of assembling machines.

You can use the circuit network to change the requests of requester chests.

You can remotely change the signals being sent by constant combinators, and assign groups to different signals, and change the contents of those groups remotely.

So it’s possible to set up a single assembler, have it check the logistic network for buildings that are low, change its recipe to make those buildings, change the requester chest to request the ingredients for those recipes, make the desired number of buildings, and then switch to a different recipe automatically.

This is actually a good use case for active provider chests, so the new buildings are immediately swept away into storage, which will let the assembler know when the order is complete.

This is huge. I’m a fan of modded factorio, and most of you know how utterly ridiculous the malls for those mods can get. At the very least you need one assembler per building, and in mods like pyanadon that can mean hundreds of assemblers, all hogging resources in their requester chests, and most standing idle most of the time.

This is a huge game changer in my opinion. I’m amazed at the possibilities.

Other things you can do include changing the requests for all your turrets at once, so they’re instantly upgraded to new ammunition.

You can now remotely swap out modules.

It’s so cool. I’m so excited!