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The original was posted on /r/eu4 by /u/Muldeh on 2024-10-18 05:48:07+00:00.


So as I understand it (and correct me if I’m wrong) if you have colonised part ofthe new world, and all of your european/old world holdings get conquered ,you can then and only then move your capital to the new world, in which case you’d be able to actually build a proper nation i nthe new world without starting there.

Assumingthis is the case… the game I’d like to play would involve me rushing to colonise part of the new world… intentionally lose my old world provinces, and then build up in America before invading the old world again.

I’d ideally like a smallish starting nation so that me leaving wont influence what happens in the old world much… for example if I played as Castille and did this… well giving up all of Castille to someone wouldreally influence the balance of power in Iberia! But If I was playing as Granada or Navarra it wouldn’t really do anything.

If the nation had a mission tree that wasn’t heavily tied to the location they start in that would be great… and it’d also be nice ifthey had interesting national deas.

Any suggestion are welcome.