This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/zeetu on 2024-10-20 20:21:10+00:00.


Hey all, my first plugin so please give feedback and be gentle!

This plugin makes it really easy to extract animations from Mixamo FBX files so that you can import them into another character’s AnimationLibrary. As long as your Character has a BoneMap setup for the standard Godot Bone Names this will work. The video shows it in action.

Example/Tutorial Video (102 seconds long):

GitHub:

Godot Asset Store: Pending Approval

Why? I was importing 50+ animations from Mixamo and it was a real pain to go into each FBX file, set the bone map and export the animation to match a non Mixamo Skeleton.

Hopefully it’s helpful to people out there.