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The original was posted on /r/starcraft by /u/voronaam on 2024-10-26 21:36:18+00:00.
When Brutal+ Coop rolls Damage Diffusion together with Life Leach this creates absolutely insane immortal Amon units.
Whenever they receive damage, they reflect half of it to player’s units. Which counts as if they dealt that damage. Due to the Life Leach, they heal the amount equal to damage dealt. Since they reflect exactly half damage, they always heal exactly the same amount of damage back - effectively taking zero damage at all!
If Amon rolls ranged units, it is still border line possible to kill his units. But any melee units - even zealots - are just truly immortal.
Could we change it so that reflected damage does not count as dealt damage?
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