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The original was posted on /r/starcraft by /u/o0DrWurm0o on 2024-11-02 02:54:40+00:00.
One thing that’s been pretty clear is that toss pros really enjoy energy overcharge and if you’ve seen some PTR matches it’s not hard to see why. I feel like so much of what constitutes “strategy” in SC2 is just what you build and where/when - then just micro and win. Energy overcharge opens up a lot of clever/weird strategies and it’s not build-specific nor can you definitively “scout” how a protoss opponent is going to use it. It’s almost like it adds a whole extra layer of strategy because of how flexible it is.
So yeah, more changes in that vein would be pretty interesting.
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