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The original was posted on /r/guildwars2 by /u/Vsadhr on 2024-11-03 23:55:07+00:00.
If you really consider yourselves a good storytellers, you could start by giving the protagonist some say mid-conversations, really. It was bad in SotO, but in JW every interaction with a NPC is basically a speech. I’m not talking about the duration, I’m talking about the fact that the “conversation” is one-way-only because the Commander doesn’t even talk most of the times.
Most recent example, I’m “talking” about both father and son giving me their family’s houseand I don’t have a single word to say? C’mon
I understand every line of dialogue is ten different actors, but really, you are downgrading a lot in quality in this matter. The story is not that long.
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