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The original was posted on /r/pathofexile by /u/funelite on 2024-12-27 12:09:48+00:00.
Or whatever year it was. It’s like they hired completely new devs to do the game, who just try to copy PoE1 with ruthless flair and the seniors are just chilling in the office and not checking wtf these new guys are doing. Yes, the game has good stuff in it as well, but the good stuff is not making me quit the game.
- rares are clearly visible in the pack
- early itemisation is fixed by the bench
- deadly effects have clear and distinct sound effects
- you can not go CI with just 2 items, so not everybody an their mother is ES
- 5/6L made more accessible through different means
- removed and later reworked sextants, because blocking and setting up was way to much (towers are old sextants on crack)
- made gems accessible for early game
- “fixed” melee with fortify
- reworked scion life wheel, so not everybody is forced to got there. This is 100% future problem, when they try to fix current stare of ES and nuke completely, so everybody is forced to go life
- reduced the mana cost of spells, to make spell casting easier
- ascendancy made easier, to make it more accessible
- shortened act zones
- increased monster density, so players do not have to travel multiple screens to the next pack
- …
I can go on for the whole day. I did not expected PoE2 to be a perfect game on early access, but I did not expected it to repeat so many mistakes either.
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