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The original was posted on /r/citiesskylines by /u/Willular on 2025-01-07 12:26:55+00:00.


For those who like to build larger cities (to the point of unlocking the monuments) in CS1, do you find yourself keeping things simple or is your city overly diverse? Do you have multiple pedestrian areas with different styles of commercial districts, multiple financial districts, wall-to-walls interspersed, 1-2 universities, different styles of industry going…etc…etc…? or to just have 1 big industry area (no specialization), 1 big commerce area (no leisure/tourism/etc…)? do you use trains, planes, and ships to get tourists or do you just stick to 1 method?

I like all the various kinds of things you can make in CS1, but I find when my city is expanding, and I “diversify” things (i.e. multiple comm zones, multiple ped zones, multiple office/industry zones), the profit seems to go down and the overall city starts to feel “buggy”. pedestrian areas not getting goods, mail delivery just not happening, or just other weird things. Not sure if that’s just an artifact of building a bigger city, or if by expanding to include all these features I’m just not managing the city well enough. (my traffic usually hovers around 77-82%). I generally don’t have any “goods” related issues.

I’ve thought about just doing a super basic, but large city - no leisure, no tourism, just one big industry, one big commercial, and then residential everywhere else…but it feels like I’d be missing out on other ways to generate income. Generating a city with a nice profit is generally my motivation (I usually track it via the “more cities statistics” mod).