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The original was posted on /r/starcraft by /u/TremendousAutism on 2025-01-22 06:09:31+00:00.


Serral’s series against hero in the Finals of Masters Coliseum featured way more mid game aggression and less rushes to Hive.

He played Zerg like a Zerg: swarming his opponent with mid game ling bane hydra armies until he either killed his opponent or got enough of an eco lead to go into Hive.

ZvP lategame is intensely boring in my opinion. It’s too easy for both sides to take a really bad engagement because of Fungal and Storm, so both sides spend a lot of time poking at each other on the periphery as corrupters and Tempests fly back and forth mid map.

A true ZvP mid game however, is dope af. And I’d love if we continued shifting balance to favor this sort of playstyle. The rush-to-lurker meta into vipers and corrupters is incredibly stale—I understand why they play this way, but I would love to see a baneling buff next patch to incentivize more mid game aggression from Zerg and less camping into lurkers.

Stylistically it also feels right for Zerg to have the better mid game army in the matchup and swarm Protoss before they get to their ultimate lategame composition.