This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/guladamdev on 2025-01-30 14:14:40+00:00.


Hey, hey people 👋

I’m Adam. Some people might know, I run a YouTube channel where I post free, intermediate Godot courses (GodotGameLab).

I know there a lot of beginners out there who want to get into gamedev and struggle a lot. I want to create the best beginner-friendly learning material I possible can. I’m torn between different mediums though. Which one would you prefer and why?

  • book/ebook (or other text-based)
  • video course (YouTube)
  • interactive live lectures (streams, similar to the famous cs50 uni lectures)

If you’re a beginner, I’d be happy to hear your input! :)