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The original was posted on /r/godot by /u/guladamdev on 2025-01-30 14:14:40+00:00.
Hey, hey people 👋
I’m Adam. Some people might know, I run a YouTube channel where I post free, intermediate Godot courses (GodotGameLab).
I know there a lot of beginners out there who want to get into gamedev and struggle a lot. I want to create the best beginner-friendly learning material I possible can. I’m torn between different mediums though. Which one would you prefer and why?
- book/ebook (or other text-based)
- video course (YouTube)
- interactive live lectures (streams, similar to the famous cs50 uni lectures)
If you’re a beginner, I’d be happy to hear your input! :)
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