This is an automated archive made by the Lemmit Bot.

The original was posted on /r/linux_gaming by /u/supriseKnob on 2023-08-22 22:52:55.


Hey everyone, I just finished a new tinker project and figured I’d share it here. If you’re unaware, Call of Duty 4 and 5 mod distribution is very weird, and Windows catered. Most content is shipped in the form of EXE installers that sorta just shit out the content after shilling their service to you. Obviously this is a problem/annoyance for Linux. If you’re using Proton, it will never install to the correct prefix, and if you use just PlayOnLinux you’re also fucked.

I decided to take the opportunity and try to harbor a “better” means of mod distribution, via GitHub pages, that I’ve titled the “CoD Map Pool”. What it is to summarize, is a database with a very bandwidth efficient web front end that has no-bullshit download links, hosted on archive.org for an attempt at preservation, which are zip files with a shell script to try and detect Proton, WINE, and PlayOnLinux installs to ensure the mod is installed in the correct location. To be inclusive there is also a barely-tested Windows .BAT script there too, but Linux was obviously the prerogative.

Here’s the link to the landing, which itself is very basic and ugly (I got impatient and wanted to share), but the items themselves are pretty enough to not be an eye soar and are somewhat mobile friendly:

Here’s the database GitHub repository for information about how submission works, its pretty tedious to extract a mod from an Installer, tweak the scripts to accommodate it, upload to archive.org, write the description, etc, so contributions are VERY welcome and would help this effort stay afloat so we can all avoid garbage distribution methods.

thanks for being awesome!