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The original was posted on /r/gamingleaksandrumours by /u/JonasKahnwald11 on 2025-05-30 18:15:03+00:00.


It’s confirmed from the new gamesindustry biz interview: https://www.gamesindustry.biz/the-big-leslie-benzies-interview-mindseye-everywhere-and-the-double-edged-sword-of-gta

So MindsEye is a standalone game, and Everywhere is not mentioned anywhere on the Steam page. But obviously there’s a strong ‘build’ component to this game, which was part of the Everywhere pitch. What does this mean for Everywhere, and what was behind the decision to package the game this way?

This is all part of a bigger story and ecosystem that we’ve got planned.

Everywhere is going to show up again pretty soon. Everything we’re working on, there’s a story behind it – a big overarching story. So Everywhere will come back, and it fits into this story somewhere. I can’t tell you [where], because it would be a spoiler. But that’s going to reappear soon, and it will all be a part of the same product.

In terms of the tools, the tool doesn’t really care what world you’re building in. It sits separately. So any game we create, it will naturally work on top of it. But we’re big fans of keeping everything thematically connected, or connected through a narrative, and you’ll see it.

The bigger story will become obvious, once you’ve played through all of MindsEye. Then you might start to see how it all connects together, to the Everywhere world.

Previous rumour: https://www.reddit.com/r/GamingLeaksAndRumours/comments/1khdonl/everywhere_the_ue5_driven_roblox_competitor_from/