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The original was posted on /r/2007scape by /u/skrellybones on 2025-06-02 10:59:05+00:00.


I’ve been rewatching By Release and reading a lot of lore and I saw something on the wiki that caught my eye, " It would appear that the Player is canonically a follower of Guthix based on some in-game dialogue."

Basically, my theory is that this is way more true than is let on at a surface level. Here are some points to back up this theory.

  1. Quests reflect free will

Rewatching By Release, the quests in which you do something “bad” (poisoning, murder, theft, getting super drunk, etc) seem relatively equal to the quests in which you do something “good” (generally stopping powerful evil creatures, solving murders, etc) and this directly follows the balance themes of Guthix obviously. Diving deeper, the player character actively chooses whether or not to stop conflict completely of our own free will, we choose to stop Galvek, we choose to help Hazeel and Lucien or not, we even choose to engage with conflict at all by completing the quests in the first place, although that is less connected to actual lore. Guthix has a big theme of free will as the main form of balance and we as the player really embody that concept. 2. We are eligible to drink from the tears of Guthix

Why does Juna need to hear stories of our plights in order for us to gain knowledge from the tears of Guthix? This cryptic clue gives us the real answer, "Here, there are tears, but nobody is crying. Speak to the guardian and show off your alignment to balance" This leads directly into my point above about the quests, Juna is not just lonely down there but is actively checking our commitment to Guthix through our actions in the world. We are the only ones to drink from the tears as far as i know and i think the reason why is because we are a true Guthixian.

3.The druids have lost their way

These so called Guthixians actually do nothing to use their own free will, they simply worship nature and cling to tradition rather than the concept of dynamic balance that seems to be the main theme of Guthix. All the druids want to do is protect their stupid stone circle and reclaim the one south of Varrock. The exception is Thaerisk (and to a lesser extent, Ivy Sophista) who agrees that the other druids have lost their way with their circle worship and thus he formed the crux eqal which is supposed to take more direct action in maintaining the balance of the world. Even so, the crux eqal is not even close to following the ideas of Guthix to the extent that the player character does thus far.

Other Notes:

some other things i noticed are

-We can wield all god items equally without an actual alignment

-We kill bosses aligned to every god, including Guthix during MA2

-We train in all 3 combat styles, uncommon for most npcs, especially humans

-We don’t specifically align ourselves with any one faction (besides pheonix/black arm gang out of necessity) and are member to multiple guilds simultaneously.

-We alone are granted a vision of the stone of Jas

TL:DR we are the last true follower of Guthix due to the way the player character acts throughout the game and the fact that other Guthixians in the world have lost their path.

Let me know if I’m completely smoking crack or not!