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The original was posted on /r/2007scape by /u/precisionconage on 2025-06-09 21:38:52+00:00.


TL;DR: Bump up wrath rune XP to make it consistent with other runes without affecting RC meta

Most runes grant 0.5 more XP/rune than the previous rune. If wrath runes followed this pattern, they’d grant 11.5 XP/rune*; instead, they grant 8 XP/rune since the OSRS team doesn’t want skilling methods that are both profitable and high hourly XP.

The thing is, making this change wouldn’t actually make them “high hourly XP” relative to lava runes. Wrath runes currently cap out at 50,688 XP/hr assuming 96 trips/hr (maximum achievable per the wrath rune money-making guide). Bumping up wrath rune XP to 11.5 XP/rune ups this to 72,864 XP/hr, which is 20K XP/hr less than solo lavas and nowhere near lavas with runners.

It seems a bit silly to me to nerf the XP and make this inconsistent with other runes specifically because this method is profitable. If you manage to get 95 RC, I don’t think it’s unreasonable to have a profitable activity that gives half-decent XP.

* Assuming souls crafted via the true soul altar grant 11xp/rune