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The original was posted on /r/stationeers by /u/Ready-Train9983 on 2025-07-11 11:50:44+00:00.
Hi all,
I started playing Stationeers a few months ago and quickly fell down the rabbit hole. The depth of its systems design—especially atmospherics, power, and logic—scratched a very specific engineering itch.
To capture what I was learning (and overbuilding), I started a Substack that documents in-game systems like real-world infrastructure: power distribution, atmospheric capture and control, failure analysis, staged builds, and logic programming.
The writing is styled like a formal technical field manual—part documentation, part sci-fi immersion—with diagrams, fault modeling, and some dry AI-assisted overconfidence baked in.
If you’re into the design side of the game—or just want to argue about optimal line pressure thresholds—you might enjoy it: