This is an automated archive made by the Lemmit Bot.

The original was posted on /r/2007scape by /u/Rhinocerous_Milk on 2025-08-19 02:29:57+00:00.


With the release of Doom, you can now give Nex the Corp treatment and turn her into a chicken. This works for teams of 3 or more and gets you kill times comparable to or exceeding max hybrid setups. In teams of 3, this setup averages around 5:15 kills. The bigger your team, the bigger your comparative advantage.

The calcs below assume everyone in your team has max mage + a forgotten brew boost, but you can sub in Virtus, etc and still make it work. There are only three essential items: Tumeken’s Shadow, the Eye of Ayak, and Confliction Gauntlets.

The mage method relies on three things:

1)      While Nex’s defence can only be drained 10 levels and resets between phases, her magic defence never resets and has no drain cap. She has 300 magic defence. Your goal is to drain her magic defence as fast as possible. There’s only one way to drain magic defence…

2)      The Eye of Ayak’s special attack. This drains Nex’s magic defence for whatever it hits. The spec has a 30% higher max hit and doubled accuracy. However, even with the accuracy boost in max mage, the spec isn’t very accurate on an undrained Nex (44% hit chance), so you need a boost from…

3)      The Confliction Gauntlets’ passive effect. After a missed roll with a one-handed mage weapon, the Gauntlets cause your next hit to roll accuracy twice, similar to the fang. This brings the Eye of Ayak’s spec hit chance to 69% after a miss on an undrained Nex. Nice.

Everyone opens the fight with Ayak normal attacks until they miss, after which they spec. Do this twice off the opener, then switch to Shadow and Lightbearer. Swap back to Ayak + Magus when you have spec available and continue until Nex is fully drained.

The expected hit of an Eye of Ayak special with gauntlets is 18 when Nex is undrained. The expected hit increases as Nex’s magic defence is lowered with subsequent hits. In a team of four, this means:

1st spec: 18 expected hit = 72 total magic defence drained

2nd spec: 21 expected hit = 156 total drained

  • This will be about 10 seconds into the fight. Your dps with Shadow and LB (7.6) is already on par with max melee by this point.

3rd spec: 24 expected hit = 252 total drained

  • This spec should happen at the start of P2 with a LB + (optional) surge potion. You now hit 9.2 dps with Shadow + LB.

4th spec: 26 expected hit = 300 drained

  • Shadow + LB dps = 10
  • Shadow + magus dps = 10.3
  • Congratulations, Nex is officially a hard-hitting chicken. This should happen by the start of blood phase, or faster if you use an altar in p2. You can camp LB to regen spec for the next kill, or camp Magus to further speed up your kill.

Current dps for comparison:

  • Max melee (Torva + LB + BF) = 7.3
  • Max range (ZCB + LB) = 5.7

The DPS from ZCB specs + LB adds roughly 0.7 dps to both setups above.

Disadvantages:

  • You lose a small amount dps on the minions and a lot of dps on the reavers. One or two team member can bring a small range switch to clean up the reavers if you want – they don’t add much time to the fight either way since Nex is already drained by that point.
  • You have much lower crush defence than a max melee setup, but much higher mage defence. Crush defence matters most on P5, and you delete her fast enough that it doesn’t matter.
  • Runelite’s party spec tracker doesn’t have the Eye of Ayak yet, so you won’t know the perfect time to stop specing.