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The original was posted on /r/paradoxplaza by /u/Char867 on 2025-09-04 21:35:44+00:00.
I was thinking about how Paradox sometimes makes one off games with unique premises to test out new ideas. Sengoku was used as a testing ground for CK2, and a lot of ideas they played with in Imperator’s rocky development made it into EU5.
I had an idea for a game that could experiment with potential mechanics for CK4 and maybe even spawn its own series, a game set in precolumbian America.
The Great Plains could have steppe nomad mechanics, and northeastern groups like the Iroquois confederacy could use a form of the tribal and confederation mechanics, while South American empires like the Inca represent more centralised states like Rome and China. All Under Heaven’s Mandala government could be tweaked to fit Aztec style city state empires.
(EDIT: several comments believed I mentioned horses and for clarity I didn’t mean Steppe Nomad mechanics as in horses I meant it as in a migratory population that relies on herd animals, usually buffalo)
They could even model the next game’s handling of the Mongol invasion and the Black Death through making European colonisation an end game doomsday event that a strong enough player empire might be able to fight off
There was a CK3 mod I played a while back that was set in historical mesoamerica that I enjoyed but hasn’t been updated in a while. Also I’m sure if paradox (or even a more skilled modder than I willing to take up this challenge) just asked permission from the After The End devs to use their map of the Americas as a starting point they’d probably say yes.