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The original was posted on /r/codzombies by /u/Skardray on 2025-10-02 16:42:48+00:00.


This is from the CodBlog so stop listening to randoms on Reddit and panicking lol.

Schedule: Zombies Survival will be playable for four full days beginning in Early Access on Friday, October 3 at 10am PT and ending on Tuesday, October 7 at 10am PT. That’s two days during Early Access and two more days during Open Beta, so everyone gets a chance to play a preview of what’s to come.

Why aren’t we dropping Survival earlier? Because this is the first time we’re bringing Zombies to a Beta, we want to ensure players have the most stable experience possible. The first 24 hours will be about prioritizing game stability to ensure a smooth rollout before we add a new pillar of the game to the Beta, and you’ll be able to get a head start on unlocking your Level 1-20 content today to use in Survival when it’s live tomorrow.

Gameplay: While you and your squad fight to stay alive as long as you can, you’ll be able to get your hands on plenty of new weapons, gear, and equipment. Test out the new Wisp Tea Perk-a-Cola, Fire Works Ammo Mod, and Toxic Growth Field Upgrade, and get some reps in with using Wall Jumps to evade the undead. And of course, we’ll be adding even more content to use in Zombies during the Beta as we raise the level cap further into our Beta schedule.

No Spoilers!: To preserve the day-one experience of loading up the game and discovering everything the game has to offer together as a community, there won’t be Easter Eggs or Side Quests in the Beta, and our dedicated Zombies crew will only be available at launch so everyone can enjoy their personalities and interactions on Ashes of the Damned as they’re meant to be experienced. While the Necrofluid Gauntlet Wonder Weapon is also specific to the full launch map experience, you might get lucky and pull a Ray Gun or Ray Gun Mark II from the Mystery Box on Vandorn Farm!

GobbleGums: Complimentary GobbleGums will be available to use in the Beta, some of which are new additions to Black Ops 7, including Round Off, Power Vacuum, and Gift Card! Jump in and give them a try during your matches. Beta GobbleGums do not transfer to Black Ops 6 or Black Ops 7 inventories.

Augments: Our characters’ research from Black Ops 6 will be brought forth into the full Zombies experience at the launch of Black Ops 7. As the team is currently finalizing and implementing designs across all 192 Augments, these will be ready at launch, not during the Beta. Any existing Augment progress from Black Ops 6, as well as 66 new game-changing Augments, will be available on November 14.

No Round Cap: There’s no round cap in the Beta and Save & Quit will be available for Solo players, so you’ll be able to attempt some very high rounds during the Beta. This will help us test for additional stability issues that may pop up in the Beta so we can work out the kinks before launch. We’ll be watching to see if any of you can make it Round 999!