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The original was posted on /r/speedrun by /u/cherrymxorange on 2025-10-06 12:53:26+00:00.
I currently hold the WR for a game, and developed and iterated most of the current pathing and meta.
I’d like to make a written guide on how to achieve a reasonable goal time, I’ve started writing the guide but I’m finding myself a little lost in the sauce in terms of structure.
Are there any really good written guides for other games about that I could use to reference the written structure from? I’ve had a brief look around but everything seems to be video tutorials - I’d rather not make a tutorial series because I don’t want the workload of voice over and editing, and I’d also like to be able to update the guide easily.
Specifically what I’m struggling with is like, the pacing and nuance of how things are explained and hitting a balance between providing a simple, usable guide while also making the reasons behind certain choices clear.
Thanks!
Edit to add: The game is Wheel World, it’s an open world bicycle racing game, lots of optimisation when it comes to pathing around the world to complete the necessary races and regional bosses efficiently, plus some tips related to gameplay and the components to choose for your bike.